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Bold enough to be bad
Learning the foundations of design and practicing what is uncomfortable is about arming yourself with the freedom of choice
Jessa Parette
Aug 13, 20203 min read
202 views
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Stop Making Zombies: Explaining User Requirements
Bad products behave much like zombies - they destroy, decay and ultimately ruin your day if you must interact with them.
Jessa Parette
May 13, 20204 min read
212 views
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Explaining Design With a Doughnut
Breaking down the dynamics of design is easier if you use food. So, let's design a doughnut.
Jessa Parette
Mar 25, 20204 min read
825 views
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Lessons Learned Leading a Remote Team
Engagement is not a "set it and forget it" aspect of team culture, but a behavior that needs to be continually cultivated and cared for as..
Jessa Parette
Mar 17, 20204 min read
142 views
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